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Gloomhaven Miniature #2

This project is about 3d modeling of characters, which appear as miniatures in the board game "Gloomhaven". During the corona pandemic, the game tabletop simulator became quite familiar and there is a fantastic steam workshop mod called "gloomhaven fantasy setup" which unfortunately does not have all characters (in 3d) included. So i decided to bring these wonderful miniatures in 3d to this mod. I hope you guys enjoy my work - for all who also play this boardgame, i do not want to spoil here, so i do not name this character ;)!

This time focused more on modeling the character based on the painting, which each character sheet has. I started painting blueprints from all perspectives, and then started modeling in blender. I learned a lot about the modifier handling and sculpting in blender. I finished the model with a complete map baking of all textures (included the specular/roughness maps) into one diffuse map for the tabletop simulator (which you can also see in the sketchfab version).

Gloomhaven 3D Miniature #2

Cycles Rendering

Cycles Rendering

Wireframe View

Wireframe View

Blueprint Concepts based on painting of Alexandr Elichev https://www.artstation.com/artwork/zAvgYZ

Blueprint Concepts based on painting of Alexandr Elichev https://www.artstation.com/artwork/zAvgYZ

Hero Shot with iray (Substance Painter)

Hero Shot with iray (Substance Painter)

Texture maps created in substance painter

Texture maps created in substance painter

First Sculpting practice in Blender

First Sculpting practice in Blender

Face closeup

Face closeup

Tabletop Simulator before/after

Tabletop Simulator before/after